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Version v1.0.0

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@Raytwo Raytwo released this 18 Nov 21:36
· 3 commits to master since this release
8fe5345

Changelog

New Feature(s)

  • Plugins can now be used for code modding! Head over to the Wiki page for instructions and some rules surrounding distributing them.

Improvement(s)

  • More strings are localized.

Note

You may have noticed this is actually version 1.0.0 of Cobalt, which makes it the first release considered "stable"!

Now let's not pretend, Cobalt is far from being considered finished and stable, but I feel like we reached a point where it can be said that most of the core features are present and (for the most part) functioning.

Part of why I chose to make this specific release the 1.0.0 one is because I've been noticing a lack of ambition from the community and decided that if people are going to stick to XML edits, I might as well focus on making mods I'd like to see happen myself.
This essentially means that from now on, we'll be slowing down a bit on the quality-of-life changes and polishing.

You may also have noticed that the frequency of updates so far has been quite high (this is actually the 69th Cobalt release, which is nice) and this means having to choose between working for the community or working for ourselves, and sadly, the first choice hasn't quite paid off like I wanted it to.

Both @DogeThis and I (@Raytwo) will still be around and working on Cobalt on-and-off, adding features when we feel like it and fixing nasty bugs, but it'll be less proactive for my part.

Despite these pretty negative declarations, I do have a roadmap for Cobalt and features in the short and long term, which I'll probably share soon-ish in a Discussions post when ready. Feel free to drop some feedback when the time comes.

As usual, remember that the Wiki is editable by anyone and can always use some polish to make modding more accessible to newcomers.

We are also looking for help with localizing Cobalt in other languages than English for those who feel like giving a hand on a small task.

Finally, the community is slowly moving to a new Discord server with less chitchat and more modding talk so if you'd like to discuss with the Cobalt team or ask questions, feel free to join!

See you around, and thanks for using Cobalt.