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Releases: Raytwo/Cobalt

Version v1.16.0

28 Oct 17:20
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New Feature(s)

  • Add support got GodRing Unit, GodRing God, GodFacePicture sprite loading and replacement (@MistressAshai)
  • Add support for V_Ring voice lines (@MistressAshai)

Improvement(s)

  • Implements caching for mods with .bundle files, cutting boot times by ~50% starting from the second run.

Bugfix(es)

  • Speed up boot times by 2.5 seconds if no .bundle files are found within the modpack.
  • Silence some logs spamming the console

Version v1.15.1

20 Oct 21:57
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Bugfix(es)

Version v1.15.0

20 Oct 12:37
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New feature(s)

  • Support for voice lines that are waited on (V_Arena_Name, .V_Title, ...)
  • Support for V_Pick voice lines
  • Support for lipsync file addition/redirection
  • Support for calling voice lines from the original pool (@DogeThis)
  • Support for V_Engage_Respond (@MistressAshai)

Improvement(s)

  • Better error reporting for issues with zipped mods

Version v1.14.0

07 Oct 12:57
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New feature(s)

  • Implement support for individual voiceline replacement/addition through custom banks.

Version v1.13.2

24 Sep 19:41
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Improvement(s)

  • (For developers) Double memory pool for hooks

Version v1.13.1

24 Sep 19:13
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Bugfix(es)

  • Prevent global MSBTs from overwriting puppet and sound files.

Improvement(s)

  • Speed up the MSBT replacement logic when no patch is available.

Version v1.13.0

24 Sep 17:11
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New feature(s)

  • Implement support for region agnostic MSBT files. If a MSBT file is not found in the regional sub-directory, patches/msbt/message will be looked into instead as a fallback. Use this to facilitate localization for languages you do not intend to support!

Version v1.12.0

20 Sep 16:11
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New feature(s)

  • Implement support for new audio banks (.bnk) and .wem files (requires the mod to be unzipped). Documentation here.
  • New Render Scale setting in the Cobalt menu. Brought to you by @DogeThis.
  • New LOD Bias setting in the Cobalt menu. Brought to you by @DogeThis.

Improvement(s)

  • Replacement for audio banks (.bnk) and wem files in mods is now supported (requires the mod to be unzipped). Documentation here.

Version v1.11.0

30 Aug 18:21
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New feature(s)

Added support for new Lua commands:

AddBondRing

Adds a Bond Ring to the player's rings

Argument(s):

  1. RNID(string): ID of the bond ring to give to the player.
  2. Count (number, optional): Amount of copies of the bond ring to give.

Example:

-- Add 69 copies of a bond ring to the player.
AddBondRing("RNID_Name_S", 69)

Note:
Brought to you by @triabolicals

Version v1.10.3

12 Jul 16:15
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Bugfix(es)

  • Mitigate the (relatively) long freeze on the title screen while the game checks for an update. it only took a year to fix