Releases: kandashi/Active-Auras
Releases · kandashi/Active-Auras
v0.11.3
What's Changed
- Italiano translation by GregoryWarn by @GregoryWarn in #336
New Contributors
- @GregoryWarn made their first contribution in #336
Full Changelog: 0.11.2...0.11.3
v0.11.2
v0.11.1
v0.11.0
- Potentially Breaking Changes!
- Previously an aura applied to self would use the changes on the origin Aura Effect. Active Auras will now create a child aura on the origin if it targets self, rather than using the changes on the origin aura.
- The created Aura Effect will append "(Aura)" to the name of the effect if no name override is given in the config.
- Improved aura queuing to reduce chances of duplicate auras during movement.
- Improved duplicate aura detection to help instances where, say, multiple Paladins with the same auras are in play.
- Performance improvements.