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Releases: kandashi/Active-Auras

v0.9.0: Non-Legacy Transferral

21 Nov 21:41
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This release is considered to have a high breaking potential. It has moved to support methods for non-legacy transferral and may have unintentionally broken things.

What's Changed

New Contributors

Full Changelog: 0.8.5...0.9.0

v0.8.5: Debuuuuug

21 Nov 10:51
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Remove errant debug statement

v0.8.4: D&D 5e 2.4 support

21 Nov 09:21
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  • Support changes in D&D5e 2.4

v0.8.3

02 Nov 22:21
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  • Small improvement to animation await on token move.

v0.8.2

25 Oct 06:28
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What's Changed

New Contributors

Full Changelog: 0.8.1...0.8.2

v0.8.1

17 Oct 19:13
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  • Templates providing Aura effects would not remove effect if the token was still within the template if the effect was ended via concentration removal.

v0.8.0

22 Sep 18:01
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  • Some small tweaks to improve template and drawing aura detection.
  • Applying auras to templates is possible again, see example macro.
  • Compendiums revisited and checked for issues.
  • Active Auras is now v11 only.

v0.7.8

19 Sep 17:13
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  • A tweak to template application to improve uuid detection from TPosney
  • A tweak to UI rendering to prevent failure of AA tab appearing on some existing effects.

v0.7.7

14 Sep 18:54
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  • Based on a feature by Aedif, you can now specify a custom evaluation condition for the active aura. See the readme for details.
  • There is a new per aura "Walls Block" setting, that can use the module default or specify a yes/no for the aura.

v0.7.6

03 Sep 19:10
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  • Auras now have a rename/name override field, allowing the effect placed by the aura to get a new name! Resolves #289