This package provides Wrike OAuth 2.0 support for the PHP League's OAuth 2.0 Client.
composer require michaelkaefer/oauth2-wrike
$wrikeProvider = new \MichaelKaefer\OAuth2\Client\Provider\Wrike([
'clientId' => 'yourId', // The client ID assigned to you by Wrike
'clientSecret' => 'yourSecret', // The client password assigned to you by the provider
'redirectUri' => ''
]);
// Get authorization code
if (!isset($_GET['code'])) {
// Get authorization URL
$authorizationUrl = $wrikeProvider->getAuthorizationUrl();
// Get state and store it to the session
$_SESSION['oauth2state'] = $wrikeProvider->getState();
// Redirect user to authorization URL
header('Location: ' . $authorizationUrl);
exit;
// Check for errors
} elseif (empty($_GET['state']) || (isset($_SESSION['oauth2state']) && $_GET['state'] !== $_SESSION['oauth2state'])) {
if (isset($_SESSION['oauth2state'])) {
unset($_SESSION['oauth2state']);
}
exit('Invalid state');
} else {
// Get access token
try {
$accessToken = $wrikeProvider->getAccessToken(
'authorization_code',
[
'code' => $_GET['code']
]
);
} catch (\League\OAuth2\Client\Provider\Exception\IdentityProviderException $e) {
exit($e->getMessage());
}
// Get resource owner
try {
$resourceOwner = $wrikeProvider->getResourceOwner($accessToken);
} catch (\League\OAuth2\Client\Provider\Exception\IdentityProviderException $e) {
exit($e->getMessage());
}
// Now you can store the results to session ...
$_SESSION['accessToken'] = $accessToken;
$_SESSION['resourceOwner'] = $resourceOwner;
// ... or do some API request
$folderId = 'yourFolderId';
$request = $wrikeProvider->getAuthenticatedRequest(
'GET',
'https://www.wrike.com/api/v3/folders/' . $folderId . '/folders',
$accessToken
);
try {
$response = $wrikeProvider->getParsedResponse($request);
} catch (\League\OAuth2\Client\Provider\Exception\IdentityProviderException $e) {
exit($e->getMessage());
}
var_dump($response['data']);
}
For more information see the PHP League's general usage examples.
$ ./vendor/bin/phpunit
The MIT License (MIT). Please see License File for more information.