A 2048 game api for training supervised learning (imitation learning) or reinforcement learning agents
game2048/
: the main package.game.py
: the core 2048Game
class.agents.py
: 定义了MyAgent
,用到Net.py
和model/
里的model.pth
.displays.py
: theDisplay
class with instances, to show theGame
state.expectimax/
: a powerful ExpectiMax agent by here.
Net.py
:定义了卷积神经网络。train.py
:训练模型的函数,包括加载数据集,数据预处理,模型训练。运行此代码得到model.pth并保存在model文件夹里。model/
:模型文件model.pth
。DataSet/
:运行training_data.py
得到数据集。explore.ipynb
: introduce how to use theAgent
,Display
andGame
.static/
: frontend assets (based on Vue.js) for web app.webapp.py
: run the web app (backend) demo.evaluate.py
: evaluate your self-defined agent.
- code only tested on linux system (ubuntu 16.04)
- Python 3 (Anaconda 3.6.3 specifically) with numpy and flask
from game2048.agents import Agent
class YourOwnAgent(Agent):
def step(self):
'''To define the agent's 1-step behavior given the `game`.
You can find more instance in [`agents.py`](game2048/agents.py).
:return direction: 0: left, 1: down, 2: right, 3: up
'''
direction = some_function(self.game)
return direction
cd game2048/expectimax
bash configure
make
python webapp.py
The code is under Apache-2.0 License.
Please read here.