Update release-drafter.yml #21
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name: .NET Windows Release 🚀 | |
on: | |
push: | |
branches: | |
- master | |
workflow_dispatch: # Allows manual execution | |
jobs: | |
release: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 # Fetch all existing tags | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: 8.0.x | |
- name: Build Project | |
run: dotnet build --configuration Release | |
- name: Publish Artifacts | |
run: | | |
mkdir -p release | |
dotnet publish ./FactorioSaveGameEnableAchievements/FactorioSaveGameEnableAchievements.csproj -c Release -o release | |
- name: Create Zip Archive | |
run: zip -r release.zip release/ | |
# Detect changes in the .github directory | |
- name: Check for .github changes | |
id: changes | |
run: | | |
if git diff --name-only HEAD^ | grep '^\.github/'; then | |
echo "changes_in_github=true" >> $GITHUB_ENV | |
else | |
echo "changes_in_github=false" >> $GITHUB_ENV | |
fi | |
# Apply label if changes are detected in .github | |
- name: Label PR with ignore-changelog | |
if: env.changes_in_github == 'true' && github.event_name == 'pull_request' | |
uses: actions/github-script@v6 | |
with: | |
github-token: ${{ secrets.GITHUB_TOKEN }} | |
script: | | |
const { owner, repo } = context.repo; | |
const pr = context.payload.pull_request; | |
if (pr) { | |
github.rest.issues.addLabels({ | |
owner, | |
repo, | |
issue_number: pr.number, | |
labels: ['ignore-changelog'] | |
}); | |
} | |
- name: Set Git Identity | |
run: | | |
git config --global user.email "[email protected]" | |
git config --global user.name "GitHub Actions" | |
- name: Generate Version Tag | |
id: tag | |
run: | | |
GAME_VERSION="2.0.28" | |
LATEST_TAG=$(git tag --sort=-v:refname | grep "^${GAME_VERSION}-" | head -n 1) | |
if [ -z "$LATEST_TAG" ]; then | |
NEW_TAG="${GAME_VERSION}-1.0" | |
else | |
LAST_VERSION=$(echo $LATEST_TAG | awk -F '-' '{print $2}') | |
NEW_VERSION=$(echo "$LAST_VERSION + 0.1" | bc) | |
NEW_TAG="${GAME_VERSION}-$(printf %.1f $NEW_VERSION)" | |
fi | |
if git rev-parse $NEW_TAG >/dev/null 2>&1; then | |
echo "Tag $NEW_TAG already exists. Skipping..." | |
else | |
echo "Creating tag $NEW_TAG" | |
git tag -a $NEW_TAG -m "Release $NEW_TAG" | |
git push origin $NEW_TAG | |
fi | |
echo "tag=$NEW_TAG" >> $GITHUB_ENV | |
- name: Draft Release | |
id: draft_release | |
uses: release-drafter/release-drafter@v5 | |
with: | |
config-name: release-drafter.yml | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
- name: Publish Release | |
uses: ncipollo/release-action@v1 | |
with: | |
tag: ${{ env.tag }} | |
name: "Release ${{ env.tag }}" | |
body: ${{ steps.draft_release.outputs.body }} | |
artifacts: "release.zip" | |
draft: false | |
prerelease: false |