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@@ -3,6 +3,12 @@ Add an instance counter that pings running secondary instances to ensure they ar
Run the entire server response logic in a thread, so the SingleApplication primary server is responsive independently of how busy the main thread of the app is.
Tests?
Rethink the decision to:
```cpp
QLocalServer::removeServer( blockServerName );
```
as that may destroy everything if the primary instance doesn't respond within the allocated timeout.