Proof-of-concept code which aim to provide programable displayer inside Half-Life multiplayer gameplay.
- Half Life Dedicated Server or listen server created by game client (New Game)
- AMX mod X - http://www.amxmodx.org/
Each pixel of displayer must be permanent or temporary entity. It looks like we cant render more than ~250 visible object in the same time. Maximal number of entities in general is configurable, but i cant find way to increase this visiblity limit.
That reduced planned resolution to 28x8 for text experiments.
Extract repository package into server root path.
See @youtube