Releases: anastasia-v-r/Cnake
Releases · anastasia-v-r/Cnake
Release v1.1
In this minor version, crude support for other resolutions was added however, only 16:9 resolutions will give "okay" effects. the screenshot system is still broken and likely will simply have to be replaced with a world system in the future.
Full Release!
This is the full release of the Cnake game!
The different Modes/Screens
- Intro Screen which shows a simple splash
- Menu Screen which allows to you [Play the game. Change settings, and Exit the game]
- Settings Screen which allows to lock the games fps to 60 and set the game speed [Slow, Medium, Fast]
- Game Screen, here is where you actually get to well, play the game.
- Pause Screen, the game creates an overlay allowing you to either continue playing or exit to the main menu
- Lose Screen, if/when you die, you can either going back to the main menu or exiting the game
Controls
- Splash
- Enter key to quit the application
- Any key besides Alt, Ctrl, and the system keys to jump to the menu
- Click mouse to jump to the menu
- Menu
- Left click on buttons to activate
- Escape key to exit game
- Settings
- Left click on buttons to activate
- Backspace key to go back to menu without saving
- Game
- WASD/↑→↓← - Control movement
- Escape key to pause
- Paused
- Click buttons to use them
- Escape key to re-enter the game
- Lose
- Enter key to return back to main menu
- Escape key to exit game
Second Prototype
- Now has proper "Snake" like movement
- No longer uses textures for the time being
- infinite field but no scrolling
First Prototype
- Functioning movement
- Functioning object drawing
- Functioning Texturing
- Function KB+M input usage
[Note: texture changed to "snakebody.png" in "main.cpp" for the .exe]