The Entity system has been reworked and changed from one massive class into multiple smaller ones that build off of one base entity. This release also includes some fixes to bugs that have cropped one. For example, there was one really weird stack smashing bug
An example of this new Entity system can be found by inspecting the source code of BirbType or have a look through the automated tests.
What's Changed
- Entity system rework and test refactoring by @Toasterbirb in #37
- Fix build issues with the map editor program by @Toasterbirb in #38
- Fix a valgrind error + other misc changes by @Toasterbirb in #39
- An engine release to be used for BirbType by @Toasterbirb in #40
Full Changelog: 0.3...0.4