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Patches applied to all Deadlocked PS2 clients connecting to the Deadlocked custom server.

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RatchetModding/deadlocked-patch

 
 

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deadlocked-patch

Patches applied to all Deadlocked PS2 clients connecting to the Deadlocked custom server.

Build

You'll need a local copy of the PS2SDK. I recommend using docker. Instructions for how to build using docker are below.

If you are using a local copy, make sure you install libdl first.

Clone the repo and enter it:

git clone https://github.com/Dnawrkshp/deadlocked-patch.git
cd deadlocked-patch

If you want to use docker, run the following commands:

docker pull ps2dev/ps2dev:v1.2.0
docker run -it --rm -v "$PWD\:/src" ps2dev/ps2dev:v1.2.0
cd src
./docker-init.sh

Then you can build using:

make

Memory Usage

0x000C8000 - 0x000CF000 ; Gamerules
0x000CF000 - 0x000D0000 ; Module Definitions
0x000D0000 - 0x000D8000 ; Patch
0x000DC000 - 0x000E0000 ; Gamemode
0x000E0000 - 0x000F0000 ; Map loader irx modules

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Patches applied to all Deadlocked PS2 clients connecting to the Deadlocked custom server.

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