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- Fixed ResponseObjectFormat deserialization when set to auto - Added RankingOptions to FileSearchOptions - Fixed potential memory leaks when uploading files to various endpoints - Added timestamp values to BaseResponse to calculate rate limits
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// Licensed under the MIT License. See LICENSE in the project root for license information. | ||
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using Newtonsoft.Json; | ||
using System; | ||
using UnityEngine.Scripting; | ||
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namespace OpenAI | ||
{ | ||
/// <summary> | ||
/// The ranking options for the file search. | ||
/// <see href="https://platform.openai.com/docs/assistants/tools/file-search/customizing-file-search-settings"/> | ||
/// </summary> | ||
[Preserve] | ||
public sealed class RankingOptions | ||
{ | ||
/// <summary> | ||
/// Constructor. | ||
/// </summary> | ||
/// <param name="ranker"> | ||
/// The ranker to use for the file search. | ||
/// If not specified will use the `auto` ranker. | ||
/// </param> | ||
/// <param name="scoreThreshold"> | ||
/// The score threshold for the file search. | ||
/// All values must be a floating point number between 0 and 1. | ||
/// </param> | ||
/// <exception cref="ArgumentOutOfRangeException"></exception> | ||
[JsonConstructor] | ||
public RankingOptions( | ||
[JsonProperty("ranker")] string ranker = "auto", | ||
[JsonProperty("score_threshold")] float scoreThreshold = 0f) | ||
{ | ||
Ranker = ranker; | ||
ScoreThreshold = scoreThreshold switch | ||
{ | ||
< 0 => throw new ArgumentOutOfRangeException(nameof(scoreThreshold), "Score threshold must be greater than or equal to 0."), | ||
> 1 => throw new ArgumentOutOfRangeException(nameof(scoreThreshold), "Score threshold must be less than or equal to 1."), | ||
_ => scoreThreshold | ||
}; | ||
} | ||
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/// <summary> | ||
/// The ranker to use for the file search. | ||
/// </summary> | ||
[Preserve] | ||
[JsonProperty("ranker")] | ||
public string Ranker { get; } | ||
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/// <summary> | ||
/// The score threshold for the file search. | ||
/// </summary> | ||
[Preserve] | ||
[JsonProperty("score_threshold", DefaultValueHandling = DefaultValueHandling.Include)] | ||
public float ScoreThreshold { get; } | ||
} | ||
} |
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