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Fix layer effect slider values being rounded to the nearest integer
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OverloadedOrama committed Nov 11, 2024
1 parent 5fa9798 commit b0b1361
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/Classes/ShaderLoader.gd
Original file line number Diff line number Diff line change
Expand Up @@ -148,13 +148,13 @@ static func create_ui_for_shader_uniforms(

if u_value != "":
slider.value = int(u_value)
slider.min_value = min_value
slider.max_value = max_value
slider.step = step
if params.has(u_name):
slider.value = params[u_name]
else:
params[u_name] = slider.value
slider.min_value = min_value
slider.max_value = max_value
slider.step = step
slider.value_changed.connect(value_changed.bind(u_name))
slider.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
hbox.add_child(slider)
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