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Fixing initialization errors and unity log errors. Also fixes a bug with int encoding of the frames in backroll connection. #5
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2da0302
Fixing Unity debug formatting errors, various initialization errors, …
chunloklo e77ff7d
fixing sync test and sync printing
chunloklo d0a9392
removing comments, fixing minor spacing changes, and made several oth…
chunloklo 2565789
pushing latest version of backroll with various desync logging and ob…
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What does this initialization change do? What was broken before?
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Previous code checked PlayerCount on line 87 (_players.Length) before _players was assigned (line 94)
also, SetupConnection tries to get the index of the player in _players so it can't be used during the assignment to _players