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Auto-travel cannot plot a valid path through sewers (potentially due to the presence of the adjacent basement overmap tiles?)
There's this weird corner-cutting path that the auto-travel tries to plot.
On trying to (g)o to this destination, movement instantly cancels and we get "You cannot reach that destination."
Describe the bug
Auto-travel cannot plot a valid path through sewers (potentially due to the presence of the adjacent basement overmap tiles?)
There's this weird corner-cutting path that the auto-travel tries to plot.
On trying to (g)o to this destination, movement instantly cancels and we get "You cannot reach that destination."
Attach save file
Cincinnati-trimmed.tar.gz
Steps to reproduce
Open the (m)ap. Try to (g)o to the current waypoint.
Expected behavior
I expected that auto-travel would work in sewers as it had before.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
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