Releases: 1000nettles/combat-numbers
Releases · 1000nettles/combat-numbers
Release v1.2.1
[1.2.1] - 2021-12-22
Added
- Support for FoundryVTT versions 9.x
Fixed
- Fixed canvas not rendering in 9.x versions
- Fixed socket emission issues on 9.x
Release v1.2.0
[1.2.0] - 2021-10-28
Added
- Support for FoundryVTT version 0.8.8 and 0.8.9
- Support for masking based on token disposition. This means that by default, only hostile tokens will be masked. This can be changed in the settings.
Release v1.1.5
Added
- Support for FoundryVTT version 0.8.6 and 0.8.7
Release v1.1.4
Added
- Support for FoundryVTT version 0.8.5
Release v1.1.3
Added
- Support for FoundryVTT version 0.8.4
Release v1.1.2
Added
- Support for FoundryVTT version 0.8.3
Release v1.1.1
Added
- Support for FoundryVTT version 0.8.x (up to v0.8.2)
- Pointed out Korean translation in README (thanks to drdwing!)
Release v1.1.0
Added
- Additional translations for Swedish and Japanese (thanks to touge and xdy for these localisations!)
- Added API for adjusting Combat Numbers canvas layer controls (useful for programming macros)
- Added the "wait time" setting, to allow GMs to adjust how long until Combat Numbers are rendered on the screen after an HP change
- Added the "linger time" setting, to allow GMs to adjust how long the Combat Numbers linger on the canvas for after they're displayed
Changed
- Minor thing with JS class casing renames
Release v1.0.0
Our first major release! Wow!
Added
- Appearance configuration settings. Allows a GM to customize the font family, font size, bold, italics, fill colors, stoke color, stroke thickness, drop shadow color, and drop shadow alpha values of the rendered Combat Numbers
- Scale rendered Combat Numbers to grid size while taking into account the selected font size configuration
Release v0.3.2
Added
- Mask default setting - allow for GMs to set the masking toggle to default to ON or OFF in the Canvas Layer Controls tools (thanks to TPNils for the initial approach on this!)
- Swedish localisation (thanks to xdy for the localisation!)