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I saw this mentioned in the Discord but I don't see an incident so I am reporting it.
Tested with all modules disabled.
Use Individual Initiative, roll each round.
Run a combat. A character other than the highest initiative is selected as in the the screenshot. Felicity is selected but Gerald should be selected.
As a secondary point, actors with the status effect of dead applied are still rolled in initiative resulting in a negative value. The tracker behaves correctly and skips to the next round when it reaches these actors but it looks rather untidy. (I can raise this in a separate incident if preferred).
What is the expected behaviour?
As a new round begins, the actor with the highest individual initiative should be selected, then the tracker should proceed through the rest in initiative order.
Secondary point - Perhaps actors with status effect dead should not roll initiative?
Relevant Errors and Warnings
Only some deprecation warnings. No red errors.
Additional Support Details
Foundry Virtual Tabletop: Version 12 Stable, 12.331
Game System: ose, 2.0.3
What happened?
I saw this mentioned in the Discord but I don't see an incident so I am reporting it.
Tested with all modules disabled.
Use Individual Initiative, roll each round.
Run a combat. A character other than the highest initiative is selected as in the the screenshot. Felicity is selected but Gerald should be selected.
As a secondary point, actors with the status effect of dead applied are still rolled in initiative resulting in a negative value. The tracker behaves correctly and skips to the next round when it reaches these actors but it looks rather untidy. (I can raise this in a separate incident if preferred).
What is the expected behaviour?
As a new round begins, the actor with the highest individual initiative should be selected, then the tracker should proceed through the rest in initiative order.
Secondary point - Perhaps actors with status effect dead should not roll initiative?
Relevant Errors and Warnings
Additional Support Details
Foundry Virtual Tabletop: Version 12 Stable, 12.331
Game System: ose, 2.0.3
Brave browser [Version 1.74.48 Chromium: 132.0.6834.83 (Official Build) (arm64)]
Foundry VTT Core Version
None
Old-School Essentials Core Version
No response
Please update your browser regularly. Which (updated) browsers are you seeing the problem on?
Other
Code of Conduct
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