Will main callbacks make their way to the Rust bindings? #86
LouChiSoft
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Yes the new main callbacks are supported! They should be better documented though. |
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Would be great if someone could add examples and documentation of using it |
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I know the crate page lists adding SDL3 features to the crate, but figured I would ask about this one specifically because it's not a simple as "create a binding to the C api" like the rest of the package since it makes heavy use of the C pre-processor and textual include to define the main function in the app that includes
SDL_main.h
Not sure how you planned to port it, assuming you are, but it is something I have enjoyed using in the C++ application I have been writing and would like to use them in Rust as well
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