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Releases: uiuniversal/ngu-carousel

Release Angular 15 version support

15 Dec 21:43
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Full Changelog: v6.0.1...v7.0

update version compatibility

26 Aug 14:37
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Full Changelog: v6.0...v6.0.1

Angular 14 support

25 Aug 20:18
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New Contributors

Full Changelog: V5.0...v6.0

Release Ivy compatible version

20 Feb 15:38
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Full Changelog: 4.0.0...V5.0

Angular 12 support

15 Nov 16:11
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New Contributors

Full Changelog: 3.0.1...4.0.0

Added additional xl breakpoint

22 Aug 09:18
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Added additional xl breakpoint fixes #94

Merge pull request #288 from uiuniversal/release-3.0.0

26 Jul 14:38
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issue Fixing and trackBy feature

06 Oct 12:27
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Issues fixed:

  • removed element which is removed from datasource and this cause carousel to struck #104 #103
  • listner issues fixed #42

Features:

  • trackBy is implemented in carousel. use [trackBy]="myFn()" #98
  • Animation is moved from carousel so that we can customize it

Issue fixed (loop, interval and button)

30 Sep 08:52
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Bug fixed:

  • touch issue fixed #99
  • Button issue related to navtiveElement of undefined #97
  • Interval will be handled properly #87 #25
  • fixed the loop issue related to prev button is now fixed

Updated the carousel to angular 6 and also changed the carousel rendering logic

08 Sep 16:38
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Updated to angular 6 and rxjs 6

Major Changes

In this update the carousel is updated to angular 6 and rxjs 6. Also changed the rendering logic similar to angular material component, this cahnges is made for future development to support more items like 100, 200, ...
Please check readme file for stackblitz demo

  • Updated the carousel to angular 6 #79 #47 #43
  • License file add #74
  • Fixed the bug by updating to latest version of angular #73
  • Now carousel can have more controls by template reference #71 #68 #52 #28
  • Fixed the width error when the video or some dynamic rendering issues #66
  • NguCarouselConfig now can be import from carousel #63
  • Button can be controlled independently using template reference #62
  • Fixed the browser crash by properly using life Cycle Hooks #21
  • Now velocity can accept 0 value
  • For carousel inputs use NguCarouselConfig instead of NguCarousel. Because NguCarousel is now directly refers to carousel class