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Opening complex Entities with the Entity Editor can take a couple seconds. When the loading occurs, since there's no loading screen, the application freezes. Which is a pretty bad experience.
There are two complementary solutions for this:
Move the expensive operations (basically, pre-processing of the animations) to a separate thread.
Add a proper loading screen to that section while the pre-processing occurs.
The text was updated successfully, but these errors were encountered:
Opening complex Entities with the Entity Editor can take a couple seconds. When the loading occurs, since there's no loading screen, the application freezes. Which is a pretty bad experience.
There are two complementary solutions for this:
The text was updated successfully, but these errors were encountered: