Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

"Hide robots" shortcut should not hide visible system robots #2298

Open
byorgey opened this issue Jan 21, 2025 · 0 comments
Open

"Hide robots" shortcut should not hide visible system robots #2298

byorgey opened this issue Jan 21, 2025 · 0 comments
Labels
Bug The observed behaviour is incorrect or unexpected.

Comments

@byorgey
Copy link
Member

byorgey commented Jan 21, 2025

Describe the bug
Hitting Alt-h to hide all robots for a few seconds also hides system robots, e.g. growing seeds. The fact that growing seeds are robots is an implementation detail the player should not know or care about.

To Reproduce
Start the tutorial Farming scenario, harvest a tree, then hit Alt-h and observe the growing tree seed disappear temporarily.

Expected behavior
Hiding robots should only apply to robots created by the player.

Additional context
I am not sure whether system robots should be hidden when in creative mode. In a sense, even when in creative mode it still "breaks the fourth wall" for the player to learn that growing seeds are implemented as robots. One might imagine a separate "debug mode" in which hiding does apply to system robots.

@byorgey byorgey added the Bug The observed behaviour is incorrect or unexpected. label Jan 21, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug The observed behaviour is incorrect or unexpected.
Projects
None yet
Development

No branches or pull requests

1 participant