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⚙Mainly developing tools and libraries for Unity and Window.

💰 If you are using the product of one of the repositories of github/fuqunaga for commercial use, Please sponsor as much as possible. For long-term maintenance and motivation.

Thank you for your support!


⚙主にUnityやWindow用のツール/ライブラリを開発しています

💰github/fuqunaga内のリポジトリの成果物の利用されている方は長期的なメンテナンスやモチベーションのためにもできるだけSponsorになっていただけるとうれしいです

Thank you for your support!


Major Projects

Featured work

  1. fuqunaga/RapidGUI

    Unity OnGUI(IMGUI) extensions for Rapid prototyping/development

  2. fuqunaga/GpuTrail

    ComputeShader implementation trails for Unity

  3. fuqunaga/PrefsGUI

    Accessors and GUIs for persistent preference values using a JSON file

  4. fuqunaga/RosettaUI

    Code-based UI library for development menus for Unity

  5. fuqunaga/ComputeShaderBVHMeshHit

    Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

    C# 81
  6. fuqunaga/Headquarters

    GUI tool for remotely operating multiple windows PCs using PowerShell

    C# 14

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