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build.rs
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build.rs
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// Copyright 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
extern crate cmake;
use std::env;
use std::path::{Path, PathBuf};
fn build_shaderc(shaderc_dir: &PathBuf) -> PathBuf {
cmake::Config::new(shaderc_dir)
.profile("Release")
.define("CMAKE_POSITION_INDEPENDENT_CODE", "ON")
.define("SPIRV_SKIP_EXECUTABLES", "ON")
.define("SHADERC_SKIP_TESTS", "ON")
.build()
}
fn build_shaderc_msvc(shaderc_dir: &PathBuf) -> PathBuf {
cmake::Config::new(shaderc_dir)
.profile("Release")
.define("CMAKE_POSITION_INDEPENDENT_CODE", "ON")
.define("SPIRV_SKIP_EXECUTABLES", "ON")
.define("SHADERC_SKIP_TESTS", "ON")
// cmake-rs tries to be clever on Windows by injecting several
// C/C++ flags, which causes problems. So I have to manually
// define CMAKE_*_FLAGS_* here to suppress that.
.define("CMAKE_C_FLAGS", " /nologo /EHsc")
.define("CMAKE_CXX_FLAGS", " /nologo /EHsc")
.define("CMAKE_C_FLAGS_RELEASE", " /nologo /EHsc")
.define("CMAKE_CXX_FLAGS_RELEASE", " /nologo /EHsc")
.build()
}
fn main() {
if env::var("CARGO_FEATURE_BUILD_NATIVE_SHADERC").is_err() {
println!("cargo:warning=requested to skip building native C++ shaderc");
return
}
let target_os = env::var("CARGO_CFG_TARGET_OS").unwrap();
let target_env = env::var("CARGO_CFG_TARGET_ENV").unwrap();
let manifest_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
let shaderc_dir = Path::new(&manifest_dir).join("build");
let mut lib_path = if target_env == "msvc" {
build_shaderc_msvc(&shaderc_dir)
} else {
build_shaderc(&shaderc_dir)
};
lib_path.push("lib");
println!("cargo:rustc-link-search=native={}", lib_path.display());
if target_os == "windows" {
println!("cargo:rustc-link-lib=static=shaderc_combined");
} else {
println!("cargo:rustc-link-lib=dylib=shaderc_shared");
}
}