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Hey thanks for this library, its awesome and makes it easy to visualize the collision bodies. I was trying to enable a way to for this mode to be turned on and off but noticed that I would have to find the objects in the scene and manually remove them. When you stop calling update() the objects remain in their old position.
I whipped something up will submit a PR if you are willing to consider it. Cheers.
The text was updated successfully, but these errors were encountered:
Hi @marcofugaro thanks for your reply. I didn't realize the onInit function fired for each individual mesh. But I went ahead and created a PR #28 with this feature.
Hey thanks for this library, its awesome and makes it easy to visualize the collision bodies. I was trying to enable a way to for this mode to be turned on and off but noticed that I would have to find the objects in the scene and manually remove them. When you stop calling
update()
the objects remain in their old position.I whipped something up will submit a PR if you are willing to consider it. Cheers.
The text was updated successfully, but these errors were encountered: