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Tyler1.userprefs
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<Properties StartupConfiguration="{3997FC83-502D-5DA1-9038-ACA6C69D5A3E}|">
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/Destroying.cs">
<Files>
<File FileName="Assets/Scripts/GameManager.cs" Line="36" Column="21" />
<File FileName="Assets/Scripts/Player.cs" Line="32" Column="5" />
<File FileName="Assets/Scripts/BoardManager.cs" Line="192" Column="78" />
<File FileName="Assets/Scripts/Enemy.cs" Line="20" Column="17" />
<File FileName="Assets/Scripts/MovingObjects.cs" Line="19" Column="9" />
<File FileName="Assets/Scripts/MainCameraManager.cs" Line="23" Column="9" />
<File FileName="Assets/Scripts/Fading.cs" Line="35" Column="5" />
<File FileName="Assets/Scripts/Radar.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/PlayerPositionControllerScript.cs" Line="19" Column="1" />
<File FileName="Assets/Scripts/Wall.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/ExitSpinner.cs" Line="12" Column="5" />
<File FileName="Assets/Scripts/GravityPoint.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/MapGenerator.cs" Line="217" Column="18" />
<File FileName="Assets/Scripts/DumbEnemy.cs" Line="10" Column="6" />
<File FileName="Assets/Scripts/Destroying.cs" Line="6" Column="5" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.ItemProperties.Tyler1 PreferredExecutionTarget="Unity.Editor" />
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
<MultiItemStartupConfigurations />
</Properties>