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states_test.go
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states_test.go
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package stateless
import (
"context"
"errors"
"testing"
"github.com/stretchr/testify/assert"
)
func createSuperSubstatePair() (*stateRepresentation, *stateRepresentation) {
super := newstateRepresentation(stateA)
sub := newstateRepresentation(stateB)
super.Substates = append(super.Substates, sub)
sub.Superstate = super
return super, sub
}
func Test_stateRepresentation_Includes_SameState(t *testing.T) {
sr := newstateRepresentation(stateB)
assert.True(t, sr.IncludeState(stateB))
}
func Test_stateRepresentation_Includes_Substate(t *testing.T) {
sr := newstateRepresentation(stateB)
sr.Substates = append(sr.Substates, newstateRepresentation(stateC))
assert.True(t, sr.IncludeState(stateC))
}
func Test_stateRepresentation_Includes_UnrelatedState(t *testing.T) {
sr := newstateRepresentation(stateB)
assert.False(t, sr.IncludeState(stateC))
}
func Test_stateRepresentation_Includes_Superstate(t *testing.T) {
sr := newstateRepresentation(stateB)
sr.Superstate = newstateRepresentation(stateC)
assert.False(t, sr.IncludeState(stateC))
}
func Test_stateRepresentation_IsIncludedInState_SameState(t *testing.T) {
sr := newstateRepresentation(stateB)
assert.True(t, sr.IsIncludedInState(stateB))
}
func Test_stateRepresentation_IsIncludedInState_Substate(t *testing.T) {
sr := newstateRepresentation(stateB)
sr.Substates = append(sr.Substates, newstateRepresentation(stateC))
assert.False(t, sr.IsIncludedInState(stateC))
}
func Test_stateRepresentation_IsIncludedInState_UnrelatedState(t *testing.T) {
sr := newstateRepresentation(stateB)
assert.False(t, sr.IsIncludedInState(stateC))
}
func Test_stateRepresentation_IsIncludedInState_Superstate(t *testing.T) {
sr := newstateRepresentation(stateB)
assert.False(t, sr.IsIncludedInState(stateC))
}
func Test_stateRepresentation_CanHandle_TransitionExists_TriggerCannotBeFired(t *testing.T) {
sr := newstateRepresentation(stateB)
assert.False(t, sr.CanHandle(context.Background(), triggerX))
}
func Test_stateRepresentation_CanHandle_TransitionDoesNotExist_TriggerCanBeFired(t *testing.T) {
sr := newstateRepresentation(stateB)
sr.AddTriggerBehaviour(&ignoredTriggerBehaviour{baseTriggerBehaviour: baseTriggerBehaviour{Trigger: triggerX}})
assert.True(t, sr.CanHandle(context.Background(), triggerX))
}
func Test_stateRepresentation_CanHandle_TransitionExistsInSupersate_TriggerCanBeFired(t *testing.T) {
super, sub := createSuperSubstatePair()
super.AddTriggerBehaviour(&ignoredTriggerBehaviour{baseTriggerBehaviour: baseTriggerBehaviour{Trigger: triggerX}})
assert.True(t, sub.CanHandle(context.Background(), triggerX))
}
func Test_stateRepresentation_CanHandle_TransitionUnmetGuardConditions_TriggerCannotBeFired(t *testing.T) {
sr := newstateRepresentation(stateB)
sr.AddTriggerBehaviour(&transitioningTriggerBehaviour{baseTriggerBehaviour: baseTriggerBehaviour{
Trigger: triggerX,
Guard: newtransitionGuard(func(_ context.Context, _ ...interface{}) bool {
return true
}, func(_ context.Context, _ ...interface{}) bool {
return false
}),
}, Destination: stateC})
assert.False(t, sr.CanHandle(context.Background(), triggerX))
}
func Test_stateRepresentation_CanHandle_TransitionGuardConditionsMet_TriggerCanBeFired(t *testing.T) {
sr := newstateRepresentation(stateB)
sr.AddTriggerBehaviour(&transitioningTriggerBehaviour{baseTriggerBehaviour: baseTriggerBehaviour{
Trigger: triggerX,
Guard: newtransitionGuard(func(_ context.Context, _ ...interface{}) bool {
return true
}, func(_ context.Context, _ ...interface{}) bool {
return true
}),
}, Destination: stateC})
assert.True(t, sr.CanHandle(context.Background(), triggerX))
}
func Test_stateRepresentation_FindHandler_TransitionExistAndSuperstateUnmetGuardConditions_FireNotPossible(t *testing.T) {
super, sub := createSuperSubstatePair()
super.AddTriggerBehaviour(&transitioningTriggerBehaviour{baseTriggerBehaviour: baseTriggerBehaviour{
Trigger: triggerX,
Guard: newtransitionGuard(func(_ context.Context, _ ...interface{}) bool {
return true
}, func(_ context.Context, _ ...interface{}) bool {
return false
}),
}, Destination: stateC})
handler, ok := sub.FindHandler(context.Background(), triggerX)
assert.False(t, ok)
assert.NotNil(t, handler)
assert.False(t, sub.CanHandle(context.Background(), triggerX))
assert.False(t, super.CanHandle(context.Background(), triggerX))
assert.False(t, handler.Handler.GuardConditionMet(context.Background()))
}
func Test_stateRepresentation_FindHandler_TransitionExistSuperstateMetGuardConditions_CanBeFired(t *testing.T) {
super, sub := createSuperSubstatePair()
super.AddTriggerBehaviour(&transitioningTriggerBehaviour{baseTriggerBehaviour: baseTriggerBehaviour{
Trigger: triggerX,
Guard: newtransitionGuard(func(_ context.Context, _ ...interface{}) bool {
return true
}, func(_ context.Context, _ ...interface{}) bool {
return true
}),
}, Destination: stateC})
handler, ok := sub.FindHandler(context.Background(), triggerX)
assert.True(t, ok)
assert.NotNil(t, handler)
assert.True(t, sub.CanHandle(context.Background(), triggerX))
assert.True(t, super.CanHandle(context.Background(), triggerX))
assert.True(t, handler.Handler.GuardConditionMet(context.Background()))
assert.Empty(t, handler.UnmetGuardConditions)
}
func Test_stateRepresentation_Enter_EnteringActionsExecuted(t *testing.T) {
sr := newstateRepresentation(stateB)
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
var actualTransition Transition
sr.EntryActions = append(sr.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actualTransition = transition
return nil
},
})
err := sr.Enter(context.Background(), transition)
assert.Equal(t, transition, actualTransition)
assert.NoError(t, err)
}
func Test_stateRepresentation_Enter_EnteringActionsExecuted_Error(t *testing.T) {
sr := newstateRepresentation(stateB)
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
var actualTransition Transition
sr.EntryActions = append(sr.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
return errors.New("")
},
})
err := sr.Enter(context.Background(), transition)
assert.NotEqual(t, transition, actualTransition)
assert.Error(t, err)
}
func Test_stateRepresentation_Enter_LeavingActionsNotExecuted(t *testing.T) {
sr := newstateRepresentation(stateA)
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
var actualTransition Transition
sr.ExitActions = append(sr.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actualTransition = transition
return nil
},
})
sr.Enter(context.Background(), transition)
assert.Zero(t, actualTransition)
}
func Test_stateRepresentation_Enter_FromSubToSuperstate_SubstateEntryActionsExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
executed := false
sub.EntryActions = append(sub.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: super.State, Destination: sub.State, Trigger: triggerX}
sub.Enter(context.Background(), transition)
assert.True(t, executed)
}
func Test_stateRepresentation_Enter_SuperFromSubstate_SuperEntryActionsNotExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
executed := false
super.EntryActions = append(super.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: super.State, Destination: sub.State, Trigger: triggerX}
sub.Enter(context.Background(), transition)
assert.False(t, executed)
}
func Test_stateRepresentation_Enter_Substate_SuperEntryActionsExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
executed := false
super.EntryActions = append(super.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: stateC, Destination: sub.State, Trigger: triggerX}
sub.Enter(context.Background(), transition)
assert.True(t, executed)
}
func Test_stateRepresentation_Enter_ActionsExecuteInOrder(t *testing.T) {
var actual []int
sr := newstateRepresentation(stateB)
sr.EntryActions = append(sr.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actual = append(actual, 0)
return nil
},
})
sr.EntryActions = append(sr.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actual = append(actual, 1)
return nil
},
})
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
sr.Enter(context.Background(), transition)
assert.Equal(t, 2, len(actual))
assert.Equal(t, 0, actual[0])
assert.Equal(t, 1, actual[1])
}
func Test_stateRepresentation_Enter_Substate_SuperstateEntryActionsExecuteBeforeSubstate(t *testing.T) {
super, sub := createSuperSubstatePair()
var order, subOrder, superOrder int
super.EntryActions = append(super.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
order += 1
superOrder = order
return nil
},
})
sub.EntryActions = append(sub.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
order += 1
subOrder = order
return nil
},
})
transition := Transition{Source: stateC, Destination: sub.State, Trigger: triggerX}
sub.Enter(context.Background(), transition)
assert.True(t, superOrder < subOrder)
}
func Test_stateRepresentation_Exit_EnteringActionsNotExecuted(t *testing.T) {
sr := newstateRepresentation(stateB)
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
var actualTransition Transition
sr.EntryActions = append(sr.EntryActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actualTransition = transition
return nil
},
})
sr.Exit(context.Background(), transition)
assert.Zero(t, actualTransition)
}
func Test_stateRepresentation_Exit_LeavingActionsExecuted(t *testing.T) {
sr := newstateRepresentation(stateA)
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
var actualTransition Transition
sr.ExitActions = append(sr.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actualTransition = transition
return nil
},
})
err := sr.Exit(context.Background(), transition)
assert.Equal(t, transition, actualTransition)
assert.NoError(t, err)
}
func Test_stateRepresentation_Exit_LeavingActionsExecuted_Error(t *testing.T) {
sr := newstateRepresentation(stateA)
transition := Transition{Source: stateA, Destination: stateB, Trigger: triggerX}
var actualTransition Transition
sr.ExitActions = append(sr.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
return errors.New("")
},
})
err := sr.Exit(context.Background(), transition)
assert.NotEqual(t, transition, actualTransition)
assert.Error(t, err)
}
func Test_stateRepresentation_Exit_FromSubToSuperstate_SubstateExitActionsExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
executed := false
sub.ExitActions = append(sub.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: sub.State, Destination: super.State, Trigger: triggerX}
sub.Exit(context.Background(), transition)
assert.True(t, executed)
}
func Test_stateRepresentation_Exit_FromSubToOther_SuperstateExitActionsExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
supersuper := newstateRepresentation(stateC)
super.Superstate = supersuper
supersuper.Superstate = newstateRepresentation(stateD)
executed := false
super.ExitActions = append(super.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: sub.State, Destination: stateD, Trigger: triggerX}
sub.Exit(context.Background(), transition)
assert.True(t, executed)
}
func Test_stateRepresentation_Exit_FromSuperToSubstate_SuperExitActionsNotExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
executed := false
super.ExitActions = append(super.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: super.State, Destination: sub.State, Trigger: triggerX}
sub.Exit(context.Background(), transition)
assert.False(t, executed)
}
func Test_stateRepresentation_Exit_Substate_SuperExitActionsExecuted(t *testing.T) {
super, sub := createSuperSubstatePair()
executed := false
super.ExitActions = append(super.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
executed = true
return nil
},
})
transition := Transition{Source: sub.State, Destination: stateC, Trigger: triggerX}
sub.Exit(context.Background(), transition)
assert.True(t, executed)
}
func Test_stateRepresentation_Exit_ActionsExecuteInOrder(t *testing.T) {
var actual []int
sr := newstateRepresentation(stateB)
sr.ExitActions = append(sr.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actual = append(actual, 0)
return nil
},
})
sr.ExitActions = append(sr.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
actual = append(actual, 1)
return nil
},
})
transition := Transition{Source: stateB, Destination: stateC, Trigger: triggerX}
sr.Exit(context.Background(), transition)
assert.Equal(t, 2, len(actual))
assert.Equal(t, 0, actual[0])
assert.Equal(t, 1, actual[1])
}
func Test_stateRepresentation_Exit_Substate_SubstateEntryActionsExecuteBeforeSuperstate(t *testing.T) {
super, sub := createSuperSubstatePair()
var order, subOrder, superOrder int
super.ExitActions = append(super.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
order += 1
superOrder = order
return nil
},
})
sub.ExitActions = append(sub.ExitActions, actionBehaviour{
Action: func(_ context.Context, _ ...interface{}) error {
order += 1
subOrder = order
return nil
},
})
transition := Transition{Source: sub.State, Destination: stateC, Trigger: triggerX}
sub.Exit(context.Background(), transition)
assert.True(t, subOrder < superOrder)
}