Releases: jMonkeyEngine/jmonkeyengine
jMonkeyEngine 3.2.2-beta1
For beta testing. Hope to have a stable release by 31 December.
jMonkeyEngine 3.2.1 stable
3.2 Patch version with some fixes
- Fix An infinite loop in EmitterSphereShape#getRandomPoint (#764)
- Fix Wrong class instantiation in DOMInputCapsule (#783)
- Reduce the logging level for OpenCLObjectManager (#694)
- Fix Shadow Filters not having a default constructor and hence not being deserializable.
- Adds missing key code for Print Screen (#682) (#806)
- Fix Ogre importer ignoring receive_shadows issue #647
- initialize InputManager.cursorPos to fix issue #792 for LWJGL2
- Fix javadoc for Quaternion.toAngles() method (#802)
- Fixed typo in assert described in issue (#538)
- correct javadoc typo in AppSettings.java
- Fixes issues in the gltf loader when there are several skins
jMonkeyEngine 3.2.0 Stable
Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/bb5f586cce0fafa267141207098131d6
detailed ref log -> https://gist.github.com/Nehon/c722579ed233fa57b577d5f6c0e2186e
jMonkeyEngine 3.2 beta 2
Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/7c2fcdf56d4104a5a076529e2f5901c2
jMonkeyEngine 3.2 beta 1
Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/05cb3971ee258d4747b459fa439dfae5
jMonkeyEngine 3.2 alpha 3
Alpha 3 for jME3.2.0
Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/c49742f868746dde134278e8843fc229
jMonkeyEngine 3.2.0 Alpha 2
Alpha 2 for jME3.2.0
Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/0d3095a71058bfc6e1a3af277c5b456b
jMonkeyEngine 3.2.0 Alpha 1
Alpha for jME3.2.0
- Physically Based Rendering material
- Light Probes
- Material Param override (global, scene graph material parameters)
- glTF2.0 importer
- tons of bug fixes
complete log -> https://gist.github.com/Nehon/79d47c9f871bbc4bd1a7c9e65bb413ee
jMonkeyEngine 3.1.0 Stable
Insert fancy rolled up release notes here...
Complete change log since 3.0:
v3.1.0-stable-logs-clean.txt
jMonkeyEngine 3.1.0 Beta 4
This is just a bug fix over beta 3 and is hopefully the last release before final 3.1.0.
This release fixes a crash related to saving/loading scaled collision shapes with native bullet.
Otherwise the changelog is the same as https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.1.0-beta3