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Releases: jMonkeyEngine/jmonkeyengine

jMonkeyEngine 3.2.2-beta1

23 Dec 04:55
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Pre-release

For beta testing. Hope to have a stable release by 31 December.

jMonkeyEngine 3.2.1 stable

21 Jan 09:41
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3.2 Patch version with some fixes

  • Fix An infinite loop in EmitterSphereShape#getRandomPoint (#764)
  • Fix Wrong class instantiation in DOMInputCapsule (#783)
  • Reduce the logging level for OpenCLObjectManager (#694)
  • Fix Shadow Filters not having a default constructor and hence not being deserializable.
  • Adds missing key code for Print Screen (#682) (#806)
  • Fix Ogre importer ignoring receive_shadows issue #647
  • initialize InputManager.cursorPos to fix issue #792 for LWJGL2
  • Fix javadoc for Quaternion.toAngles() method (#802)
  • Fixed typo in assert described in issue (#538)
  • correct javadoc typo in AppSettings.java
  • Fixes issues in the gltf loader when there are several skins

jMonkeyEngine 3.2.0 Stable

05 Jan 19:05
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Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/bb5f586cce0fafa267141207098131d6
detailed ref log -> https://gist.github.com/Nehon/c722579ed233fa57b577d5f6c0e2186e

jMonkeyEngine 3.2 beta 2

27 Dec 20:19
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Pre-release

Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/7c2fcdf56d4104a5a076529e2f5901c2

jMonkeyEngine 3.2 beta 1

20 Dec 22:47
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Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/05cb3971ee258d4747b459fa439dfae5

jMonkeyEngine 3.2 alpha 3

11 Dec 20:15
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Pre-release

Alpha 3 for jME3.2.0

Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/c49742f868746dde134278e8843fc229

jMonkeyEngine 3.2.0 Alpha 2

05 Dec 20:35
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Pre-release

Alpha 2 for jME3.2.0

Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/0d3095a71058bfc6e1a3af277c5b456b

jMonkeyEngine 3.2.0 Alpha 1

28 Nov 19:58
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Alpha for jME3.2.0

jMonkeyEngine 3.1.0 Stable

13 Feb 03:45
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Insert fancy rolled up release notes here...
Complete change log since 3.0:
v3.1.0-stable-logs-clean.txt

jMonkeyEngine 3.1.0 Beta 4

11 Feb 05:10
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This is just a bug fix over beta 3 and is hopefully the last release before final 3.1.0.

This release fixes a crash related to saving/loading scaled collision shapes with native bullet.

Otherwise the changelog is the same as https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.1.0-beta3

v3.1.0-beta4-logs.txt