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When starting the game on android, the player's camera looks a little to the side. I need to calibrate so that the camera looks where I need it. So to speak, reset to the zero position
The text was updated successfully, but these errors were encountered:
Как насчет того, чтобы с самого начала настроить камеру в нужном направлении в сцене?
cardboard-xr-plugin somehow he aligns the position of the head and camera. Therefore, I need to adjust the position of the head so that it looks in the direction that I need. Changing the camera rotation coordinates does not lead to anything.
In my understanding, there should be some command that will align the position of the head, but I did not find it
I believe the camera resets to local euler 0, 0, 0 at start. Put the camera as a child to a gameobject, and turn the parent in the direction the camera should start looking.
You should be able to reset the camera to the start position in the y axis by calling Api.Recenter();
It almost work, but there is a known bug in Cardboard SDK 1.21.0 making it fail if the player is leaning the head.
When starting the game on android, the player's camera looks a little to the side. I need to calibrate so that the camera looks where I need it. So to speak, reset to the zero position
The text was updated successfully, but these errors were encountered: