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Currently, using the Call method track in the AnimationPlayer, you can only call methods of the nodes that are in the current scene tree. I think it would be useful to be able to call methods from global scripts, to make it easier to use different systems that are autoloaded.
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Currently, using the Call method track in the AnimationPlayer, you can only call methods of the nodes that are in the current scene tree. I think it would be useful to be able to call methods from global scripts, to make it easier to use different systems that are autoloaded.
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