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New explosions are skipped if there are too many explosions occurring at once #469

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Atari-Dude opened this issue Jun 11, 2024 · 0 comments
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n64 bug bug that exists in the original game

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Atari-Dude commented Jun 11, 2024

2024-06-11.11-46-48.mp4

A carryover behavior from N64. Mines delay their explosions until the game can catch up as seen here, but Slayers, Rocket Launchers, Devastators, etc. aren't on a timer, so they just won't explode.

@fgsfdsfgs fgsfdsfgs added the n64 bug bug that exists in the original game label Jun 11, 2024
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