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pract.c
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#include<stdio.h>
#include<stdlib.h>
struct list {
int data;
struct list* next;
};
void traverse(struct list* head){
printf("Sir here! is your Linked list.\n");
struct list* ptr = head;
int i=1;
if(ptr==NULL){
printf("List is Empty.");
}
while(ptr != NULL){
printf("value %d is = %d\n",i,ptr->data);
ptr = ptr->next;
i++;
}
}
struct list *insertAtEnd(struct list *head, int data){
struct list *ptr = (struct list*) malloc(sizeof(struct list));
ptr->data = data;
ptr->next = NULL;
struct list *end = head;
while(end->next != NULL){
end = end->next;
}
end->next = ptr;
return head;
};
struct list* deleteAtBeg(struct list* head){
if(head == NULL){
printf("List is Empty.\n");
return NULL;
}
printf("Deleted %d\n",head->data);
struct list* ptr = head->next;
free(head);
return ptr;
};
int main(){
struct list* head,*second,*third,*forth;
// // Allocate memory in dynamic memory (heap)
// head = (struct list *) malloc(sizeof(struct list));
// second = (struct list *) malloc(sizeof(struct list));
// third = (struct list *) malloc(sizeof(struct list));
// forth = (struct list *) malloc(sizeof(struct list));
// // linking nodes.
// head->data = 14;
// head->next = second;
// second->data = 28;
// second->next = third;
// third->data = 32;
// third->next = forth;
// forth->data = 42;
// forth->next = NULL;
// traverse(head);
// // head = insertAtBeg(head,55);
// // traverse(head);
// head = insertAtEnd(head,95);
// traverse(head);
head = deleteAtBeg(head);
traverse(head);
return 0;
}