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AvlTree.c
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#include<stdio.h>
#include<stdlib.h>
struct node {
int data;
struct node* left;
struct node* right;
int height;
};
int getHeight(struct node* root){
if(root==NULL){
return NULL;
}
return root->height;
}
struct node* createNode(int value){
struct node* new = (struct node*)malloc(sizeof(struct node));
new->data = value;
new->left = NULL;
new->right = NULL;
new->height = 1;
return new;
}
int getBF(struct node* root){
if(root==NULL){
return 0;
}
return getHeight(root->left)-getHeight(root->right);
}
struct node* rightRotate(struct node* second){
struct node* first = second->left;
struct node* firstChild = first->right;
first->right = second;
second->left = firstChild;
second->height = max(getHeight(second->right),getHeight(second->left));
first->height = max(getHeight(first->right),getHeight(first->left));
return first;
}
struct node* leftRotate(struct node* first){
struct node* second = first->left;
struct node* secondChild = second->right;
second->left = first;
first->right = secondChild;
second->height = max(getHeight(second->right),getHeight(second->left));
first->height = max(getHeight(first->right),getHeight(first->left));
return second;
}
struct node* insert(struct node* root,int value){
if(root==NULL){
return (createNode);
}
if(value<root->data){
root->left = insert(root->left,value);
}else if(value>root->data){
root->right = insert(root->right,value);
}
return root;
}
int main(){
return 0;
}