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362 skeleton.ts method updateAnimationCache should be supported in further version of Cocos. #17843

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tangkaikk opened this issue Nov 13, 2024 · 0 comments
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Feature Request Needs Triage Needs to be assigned by the team

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@tangkaikk
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Use Case

updateAnimationCache Description:
Updating an animation cache to calculate all frame data in the animation is a cost in performance due to calculating all data in a single frame.

Problem Description

It is very convenient for a big spine, normally used in an opening animation on the startup screen。

Proposed Solution

No response

How it works

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Alternatives Considered

none

Additional Information

refer to https://github.com/cocos/3d-tasks/issues/18590

@tangkaikk tangkaikk added Feature Request Needs Triage Needs to be assigned by the team labels Nov 13, 2024
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