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OutdoorTerrain fully encapsulated
Shaders #3057: Commit 8540cde pushed by captainurist
November 16, 2024 15:07 5m 56s macos_fixes_610
November 16, 2024 15:07 5m 56s
Tileset is a word lol
Shaders #3056: Commit 14bca82 pushed by captainurist
November 16, 2024 14:55 10m 19s macos_fixes_610
November 16, 2024 14:55 10m 19s
Renamings
Shaders #3055: Commit 617b0b2 pushed by captainurist
November 16, 2024 14:54 2m 40s macos_fixes_610
November 16, 2024 14:54 2m 40s
Renamings
Shaders #3054: Commit 554a071 pushed by captainurist
November 16, 2024 14:50 40s macos_fixes_610
November 16, 2024 14:50 40s
Store actual tile ids in OutdoorTerrain
Shaders #3053: Commit e4a59de pushed by captainurist
November 16, 2024 14:46 1m 6s macos_fixes_610
November 16, 2024 14:46 1m 6s
Using class Image to store terrain matrices
Shaders #3052: Commit 85e4fdd pushed by captainurist
November 16, 2024 14:25 1m 1s macos_fixes_610
November 16, 2024 14:25 1m 1s
Moved reconstruct() to OutdoorTerrain implementation
Shaders #3051: Commit 59049be pushed by captainurist
November 16, 2024 13:51 39s macos_fixes_610
November 16, 2024 13:51 39s
Recalculate terrain normals
Shaders #3050: Commit 99b4d72 pushed by captainurist
November 15, 2024 12:53 53s macos_fixes_610
November 15, 2024 12:53 53s
Moved GetTerrainHeightsAroundParty2 to OutdoorTerrain
Shaders #3049: Commit e1a2cae pushed by captainurist
November 10, 2024 18:31 38s macos_fixes_609
November 10, 2024 18:31 38s
Dropped onWater flag from GetTerrainHeightsAroundParty2
Shaders #3048: Commit 5b2be4b pushed by captainurist
November 10, 2024 18:26 1m 0s macos_fixes_609
November 10, 2024 18:26 1m 0s
November 10, 2024 18:13 1m 6s
Dropped unused height parameter from ODM_GetFloorLevel
Shaders #3044: Commit 5afc7eb pushed by captainurist
November 10, 2024 17:24 2m 44s macos_fixes_609
November 10, 2024 17:24 2m 44s
Dropped isOnWater param from ProcessPartyCollisionsODM
Shaders #3043: Commit 5dbac9c pushed by captainurist
November 10, 2024 17:19 8m 21s macos_fixes_609
November 10, 2024 17:19 8m 21s
Moved IsTerrainSlopeTooHigh to OutdoorTerrain
Shaders #3042: Commit a3e143c pushed by captainurist
November 10, 2024 17:19 42s macos_fixes_609
November 10, 2024 17:19 42s
Moved IsTerrainSlopeTooHigh to OutdoorTerrain
Shaders #3041: Commit 6e7d1e2 pushed by captainurist
November 10, 2024 17:11 1m 14s macos_fixes_609
November 10, 2024 17:11 1m 14s
Moved ODM_GetTerrainNormalAt to OutdoorTerrain
Shaders #3040: Commit 762914c pushed by captainurist
November 10, 2024 17:07 1m 2s macos_fixes_609
November 10, 2024 17:07 1m 2s
Introduced OutdoorTerrain::tileGeometryByGrid
Shaders #3039: Commit 1d40bb3 pushed by captainurist
November 10, 2024 14:12 48s macos_fixes_609
November 10, 2024 14:12 48s
Introduced OutdoorTerrain::tileGeometryByGrid
Shaders #3038: Commit 68242e8 pushed by captainurist
November 10, 2024 13:47 37s macos_fixes_609
November 10, 2024 13:47 37s
Renamed OutdoorLocationTileType -> OutdoorTileType
Shaders #3037: Commit 71cb6bd pushed by captainurist
November 10, 2024 13:36 51s macos_fixes_609
November 10, 2024 13:36 51s
Renamed OutdoorLocationTileType -> OutdoorTileType
Shaders #3036: Commit add44bd pushed by captainurist
November 10, 2024 13:24 1m 0s macos_fixes_609
November 10, 2024 13:24 1m 0s
Dropping unused params
Shaders #3035: Commit c2fab3b pushed by captainurist
November 10, 2024 13:03 12m 5s macos_fixes_608
November 10, 2024 13:03 12m 5s
Dropping unused params
Shaders #3034: Commit 921b803 pushed by captainurist
November 10, 2024 13:01 9m 46s macos_fixes_608
November 10, 2024 13:01 9m 46s
Update xcode version for mac builds
Shaders #3033: Commit 44e4de0 pushed by captainurist
November 10, 2024 13:00 5m 56s macos_fixes_608
November 10, 2024 13:00 5m 56s