🎉 Introducing the Bevy Input Mapper Plugin. #9728
atahabaki
started this conversation in
Show and tell
Replies: 1 comment
-
Cool. Don't forgot to add it to Bevy Assets. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I'm thrilled to introduce the Bevy Input Mapper Plugin, a tool that simplifies input mapping in Bevy game development. I'm passionate about its potential to enhance the Bevy game engine development experience.
Here are the planned features:
Load Input Bindings from Files: In the pipeline is the ability to load input bindings from files, streamlining the configuration process.
Customizable Scenarios: I'm planning to introduce scenario profiles, allowing you to create and customize input configurations for specific in-game scenarios like driving, walking, and fighting.
I hope that this plugin will find a valuable place within the Bevy game engine, and I'm excited to bring these enhancements to the Bevy community. Explore the plugin and stay updated on its progress in the GitHub repository. 🚀🎮
Beta Was this translation helpful? Give feedback.
All reactions