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Support for 8BitDo Ultimate Wired Controller for Xbox and Windows (Hall Effect Joystick) #494

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3 tasks done
simpliston opened this issue Sep 4, 2024 · 2 comments
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3 tasks done
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0 | type: hardware support Support third-party hardware and clones

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@simpliston
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Version of xpadneo

0.9.6-1

Controller Model

Vendor id 2dc8, product id 2016, id version 0114, id bustype 0003

Connection mode

  • USB cable (not yet supported)

Describe your feature request

  • I'd like to see support for a specific model

Describe the solution you'd like
I'd like to see xpadneo add the extra device id and needed quirks for that gamepad.

Describe alternatives you've considered
xpad, xboxdrv, custom udev rules from this snippet

@kakra kakra added the 0 | type: hardware support Support third-party hardware and clones label Sep 5, 2024
@kakra
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kakra commented Sep 22, 2024

USB devices are not supported by xpadneo currently but we plan to do so in the future.

@amarraff
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amarraff commented Oct 24, 2024

If this controller is supported, I'm hoping it fixes the issues with mine as well; I'm having an issue with the 8BitDo Ultimate C and 2C (found here).

For the Ultimate C, DirectInput mode works great. For the 2C, some inputs don't come through correctly. For example, LB is registering as the start button.

When either controller is in xInput mode, LT inputs RS left/right, and RS left/right inputs RS up/down. So, there seems to be some issue with how xpadneo is interpreting the signals that 8BitDo controllers send.

Worth noting that Steam corrects this issue, I haven't had any issues playing games with either controller in xInput mode. It's only with apps outside of Steam that try to read the xInput (and DirectInput for the 2C).

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3 participants