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signals.go
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signals.go
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//go:build !windows
// +build !windows
package main
import (
"log"
"os"
"os/signal"
"strings"
"syscall"
)
func setupSignals() {
log.Printf("setting up os signal watcher\n")
signals = make(chan os.Signal, 1)
signal.Notify(signals, syscall.SIGUSR1)
signal.Notify(signals, syscall.SIGHUP)
signal.Notify(signals, syscall.SIGTERM)
signal.Notify(signals, os.Interrupt)
go watchForSignals()
}
func watchForSignals() {
log.Println("os signal watcher ready")
for {
sig := <-signals
switch sig {
case syscall.SIGUSR1:
log.Println("caught USR1 signal")
reloadAllHooks()
case syscall.SIGHUP:
log.Println("caught HUP signal")
reloadAllHooks()
case os.Interrupt, syscall.SIGTERM:
log.Printf("caught %s signal; exiting\n", sig)
if pidFile != nil {
err := pidFile.Remove()
if err != nil {
log.Print(err)
}
}
if socket != "" && !strings.HasPrefix(socket, "@") {
// we've been listening on a named Unix socket, delete it
// before we exit so subsequent runs can re-bind the same
// socket path
err := os.Remove(socket)
if err != nil {
log.Printf("Failed to remove socket file %s: %v", socket, err)
}
}
os.Exit(0)
default:
log.Printf("caught unhandled signal %+v\n", sig)
}
}
}