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Communicate with the XBONE server #27
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Looking at the presence of the smartglasss SDK in the APK, I'm going to guess its use is in speaking with the xbox. |
That makes sense. Is there a smartglass SDK available for node? |
@rgbkrk I've got an open source SmartGlass client project out now. (https://github.com/joelday/DarkId.SmartGlass) Just added support for opening the TCP channel. Currently the command line tool will open the port on localhost and act as a relay.
Then, in the REPL, with Fallout 4's title id and (optionally) a custom local relay port:
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Nice! |
@rgbkrk Updated the above instructions a bit. I'll try out the library with this today. |
Fantastic! I haven't touched this library (or Fallout 4) in a long time and I don't have an Xbox so I'll guide as best as I can with aging knowledge about the project. The RxJS fundamentals here though I could probably touch up. 😄 |
@rgbkrk Just tested it out. Everything works via my relay socket. :) |
Nice! Does it function roughly like the PC or PS4 sockets for UDP discovery and TCP packets with your relay? |
@rgbkrk When relayed, it's exactly the same as connecting to TCP 27000. There's no UDP discovery being broadcast. |
Figure out how to discover and connect to the pip boy server on the XBONE.
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