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This repository has been archived by the owner on Aug 9, 2020. It is now read-only.
When console stream fades to a black screen, for example in a game-loading screen, client does not receive an empty frame.. So last received frame sticks and screen is not "flushed".
Looks like this has to be implemented manually.
The text was updated successfully, but these errors were encountered:
When console stream fades to a black screen, for example in a game-loading screen, client does not receive an empty frame.. So last received frame sticks and screen is not "flushed".
Looks like this has to be implemented manually.
The text was updated successfully, but these errors were encountered: