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I would like the ability to inject new globals into webpages I load into the WebView. It appears that CoreWebView2 has such an API at the C++ level: AddScriptToExecuteOnDocumentCreatedAsync. It would be nice if this method were somehow exposed at the C# level in Unity.
The text was updated successfully, but these errors were encountered:
@michaelfarnsworth@SamiraAtMicrosoft@JordanMandel Does the Unity WebView2 expose the underlying CoreWebView2? I wasn't able to find it if it does. We expose that as a property on the other controls like .NET, so I think it might make sense on the Unity control as well if possible.
@champnic we don't currently expose the underlying WebView2 control via the C#, but we've discussed it. I'll revive the topic with the team and see if we can make a plan for this.
I would like the ability to inject new globals into webpages I load into the WebView. It appears that CoreWebView2 has such an API at the C++ level: AddScriptToExecuteOnDocumentCreatedAsync. It would be nice if this method were somehow exposed at the C# level in Unity.
The text was updated successfully, but these errors were encountered: