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misc.go
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misc.go
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package gofakeit
import (
"encoding/hex"
"io"
"math/rand"
"reflect"
"github.com/brianvoe/gofakeit/v6/data"
)
// Bool will generate a random boolean value
func Bool() bool { return boolFunc(globalFaker.Rand) }
// Bool will generate a random boolean value
func (f *Faker) Bool() bool { return boolFunc(f.Rand) }
func boolFunc(r *rand.Rand) bool { return randIntRange(r, 0, 1) == 1 }
// UUID (version 4) will generate a random unique identifier based upon random numbers
// Format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
func UUID() string { return uuid(globalFaker.Rand) }
// UUID (version 4) will generate a random unique identifier based upon random numbers
// Format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
func (f *Faker) UUID() string { return uuid(f.Rand) }
func uuid(r *rand.Rand) string {
version := byte(4)
uuid := make([]byte, 16)
io.ReadFull(r, uuid[:])
// Set version
uuid[6] = (uuid[6] & 0x0f) | (version << 4)
// Set variant
uuid[8] = (uuid[8] & 0xbf) | 0x80
buf := make([]byte, 36)
hex.Encode(buf[0:8], uuid[0:4])
buf[8] = dash
hex.Encode(buf[9:13], uuid[4:6])
buf[13] = dash
hex.Encode(buf[14:18], uuid[6:8])
buf[18] = dash
hex.Encode(buf[19:23], uuid[8:10])
buf[23] = dash
hex.Encode(buf[24:], uuid[10:])
return string(buf)
}
// ShuffleAnySlice takes in a slice and outputs it in a random order
func ShuffleAnySlice(v interface{}) { shuffleAnySlice(globalFaker.Rand, v) }
// ShuffleAnySlice takes in a slice and outputs it in a random order
func (f *Faker) ShuffleAnySlice(v interface{}) { shuffleAnySlice(f.Rand, v) }
func shuffleAnySlice(r *rand.Rand, v interface{}) {
if v == nil {
return
}
// Check type of passed in value, if not a slice return with no action taken
typ := reflect.TypeOf(v)
if typ.Kind() != reflect.Slice {
return
}
s := reflect.ValueOf(v)
n := s.Len()
if n <= 1 {
return
}
swap := func(i, j int) {
tmp := reflect.ValueOf(s.Index(i).Interface())
s.Index(i).Set(s.Index(j))
s.Index(j).Set(tmp)
}
//if size is > int32 probably it will never finish, or ran out of entropy
i := n - 1
for ; i > 0; i-- {
j := int(r.Int31n(int32(i + 1)))
swap(i, j)
}
}
// FlipACoin will return a random value of Heads or Tails
func FlipACoin() string { return flipACoin(globalFaker.Rand) }
// FlipACoin will return a random value of Heads or Tails
func (f *Faker) FlipACoin() string { return flipACoin(f.Rand) }
func flipACoin(r *rand.Rand) string {
if boolFunc(r) {
return "Heads"
}
return "Tails"
}
// RandomMapKey will return a random key from a map
func RandomMapKey(mapI interface{}) interface{} { return randomMapKey(globalFaker.Rand, mapI) }
// RandomMapKey will return a random key from a map
func (f *Faker) RandomMapKey(mapI interface{}) interface{} { return randomMapKey(f.Rand, mapI) }
func randomMapKey(r *rand.Rand, mapI interface{}) interface{} {
keys := reflect.ValueOf(mapI).MapKeys()
return keys[r.Intn(len(keys))].Interface()
}
// Categories will return a map string array of available data categories and sub categories
func Categories() map[string][]string {
types := make(map[string][]string)
for category, subCategoriesMap := range data.Data {
subCategories := make([]string, 0)
for subType := range subCategoriesMap {
subCategories = append(subCategories, subType)
}
types[category] = subCategories
}
return types
}
func addMiscLookup() {
AddFuncLookup("uuid", Info{
Display: "UUID",
Category: "misc",
Description: "Random uuid",
Example: "590c1440-9888-45b0-bd51-a817ee07c3f2",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return uuid(r), nil
},
})
AddFuncLookup("bool", Info{
Display: "Boolean",
Category: "misc",
Description: "Random boolean",
Example: "true",
Output: "bool",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return boolFunc(r), nil
},
})
AddFuncLookup("flipacoin", Info{
Display: "Flip A Coin",
Category: "misc",
Description: "Random Heads or Tails outcome",
Example: "Tails",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return flipACoin(r), nil
},
})
}