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manager.py
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import sys
import asyncio
import time
import queue
import urllib.error
'''
from PIL import ImageTk, Image
import platform
import traceback
import requests
import webbrowser
import socket
from functools import partial
#import re
'''
from threading import Thread, Event
import old_glory
import backend
import js_tweaker
#import custom_tk
### Map config values to selected checkboxes
CONFIG_MAP = {#"SteamLibraryPath" : {"set" : ""},
#"PatcherPath" : {"set" : ""},
#"" : {},
"InstallCSSTweaks" : {"value" : "var1", "check" : "check1", "javascript" : False},
"EnablePlayButtonBox" : {"value" : "var2", "check" : "check2", "javascript" : False},
"EnableVerticalNavBar" : {"value" : "var3", "check" : "check3", "javascript" : False},
"EnableClassicLayout" : {"value" : "var4", "check" : "check4", "javascript" : False},
"LandscapeImages" : {"value" : "var5", "check" : "check5", "javascript" : True},
#"InstallWithDarkLibrary" : {"value" : "var6", "javascript" : False},
"InstallWithLibraryTheme" : {"value" : "var6", "check" : "check6", "javascript" : False},
"ClassicStyling" : {"value" : "var7", "check" : "check7", "javascript" : False},
"HomeButton" : {"value" : "var8", "check" : "check8", "javascript" : False},
"ThemeSelected" : {"set" : ""}
}
### THREADING Functions
### ================================
def worker0a(q: queue.Queue, event: Event, controller):
q.put(backend.steam_running())
event.set()
def worker0b(q: queue.Queue, event: Event, result_container):
event.wait()
try:
result = q.get()
result_container.append(result)
except queue.Empty:
print("Queue is empty, could not get the result.")
def worker1a(q: queue.Queue, event: Event, controller):
try:
print("Refreshing Steam window...")
#q.put_nowait(backend.request_url())
q.put(backend.request_url())
event.set()
except urllib.error.URLError:
print("Is Steam running? Unable to refresh Steam window (requires SFP/Millennium) \n\
Alternatively run Steam with the -cef-enable-debugging argument", file=sys.stderr)
except:
print("Unable to refresh Steam window", file=sys.stderr)
backend.print_traceback()
finally:
enable_buttons_after_installing(controller)
def worker1b(q: queue.Queue, event: Event):
event.wait()
result = q.get()
asyncio.run(backend.refresh_steam(result))
#print(f"Second thread received: {result}")
print("Steam window refreshed.")
def threads_setup_refresh_steam(controller):
result_container = []
q0 = queue.Queue()
event0 = Event()
exists1_thread = Thread(target = worker0a, args = (q0, event0, controller))
exists1_thread.start()
exists2_thread = Thread(target = worker0b, args = (q0, event0, result_container))
exists2_thread.start()
while not event0.is_set():
time.sleep(0.01)
if result_container:
final_result = result_container[0]
#print(f"Final result: {final_result}")
else:
final_result = None
if final_result:
q1 = queue.Queue()
event1 = Event()
url_thread = Thread(target = worker1a, args = (q1, event1, controller))
url_thread.start()
return {"result": final_result,
"queue": q1,
"event": event1}
else:
return {"result": final_result}
def threads_execute_refresh_steam(thread_data, controller):
try:
if thread_data["result"]:
#thread2 = ThreadWithCallback(target = worker1b, args = (thread_data["queue"], thread_data["event"]),
# callback = lambda: enable_buttons_after_installing(controller))
thread2 = Thread(target = worker1b, args = (thread_data["queue"], thread_data["event"]))
thread2.start()
return thread2
except:
print("Unable to refresh Steam window.", file=sys.stderr)
old_glory.print_traceback()
### INSTALL Functions
### ================================
def install_click(event, page, controller):
if str(event.widget['state']) == 'normal':
try:
disable_buttons_while_installing(controller)
thread_in_progress_data = threads_setup_refresh_steam(controller)
#thread_in_progress_data = None
settings = get_settings_from_gui(page)
set_filepaths_config(page, controller)
settings = set_js_config(controller, settings)
apply_special_js_config(controller)
#print(settings)
#print(page.loaded_config)
### To be changed in a later version
backend.write_js_fixes(controller.js_config, controller.special_js_config)
backend.write_css_configurables(controller.css_config)
backend.update_steamui_websrc_hash(controller.json_data)
#applying settings
change_javascript = check_if_css_requires_javascript(page, controller, settings)
if controller.mode_changed == 1:
change_javascript = page.ConfirmObject.install_modes.index(
page.ConfirmObject.modeVar.get()
)
#print(page.ConfirmObject.modeVar.get())
set_mode_menu_var(controller, change_javascript)
manager_write_css_settings(page, controller, settings)
thread = manager_run_js_tweaker(page, controller, change_javascript)
update_loaded_config(page, controller)
loaded_config_to_oldglory_dict(controller)
backend.write_config(controller.oldglory_config)
apply_css_theme(controller.frames["StartPage"], controller)
backend.compile_css(backend.get_json_data())
controller.js_gui_changed = 0
controller.mode_changed = 0
backend.backup_libraryroot_css(controller.oldglory_config["Filepaths"]["InstallMode"])
update_loaded_config(page, controller)
if thread_in_progress_data:
if thread_in_progress_data["result"]:
second_thread = threads_execute_refresh_steam(thread_in_progress_data, controller)
if not second_thread:
enable_buttons_after_installing(controller)
elif not thread:
enable_buttons_after_installing(controller)
except:
print("Error while installing tweaks.", file=sys.stderr)
old_glory.print_traceback()
enable_buttons_after_installing(controller)
def disable_buttons_while_installing(controller):
for frame in controller.frames:
controller.frames[frame].ConfirmObject.disable_install_button()
def enable_buttons_after_installing(controller):
for frame in controller.frames:
controller.frames[frame].ConfirmObject.enable_install_button()
def mode_click(event, controller):
#print(str(event.widget['state']))
controller.mode_changed = 1
pass
def get_settings_from_gui(page, config_map=CONFIG_MAP):
'''
Returns a dictionary of settings to apply ("value", "state", "javascript")
'''
try:
settings = {}
for key in config_map:
if "value" in config_map[key]:
settings[key] = {"value" : str(page.getCheckbuttonVal(config_map[key]["value"]).get()),
"state" : str(page.getCheck(config_map[key]["check"]).cget('state')),
"javascript" : config_map[key]["javascript"]}
#print(key + " | ", end="")
#print(settings[key])
if key == "ThemeSelected":
settings[key] = page.dropdown6.get().split(" (")[0]
return settings
except:
print("Error while installing tweaks.", file=sys.stderr)
old_glory.print_traceback()
def set_filepaths_config(page, controller):
try:
#print(controller.oldglory_config)
controller.oldglory_config["Filepaths"]["InstallMode"] = page.dropdown5.get()
except:
print("Error while setting filepaths config (includes install location).", file=sys.stderr)
old_glory.print_traceback()
def set_js_config(controller, settings):
SETTINGS_MAP = {
"LandscapeImages": {"JS_name" : "Landscape Images JS Tweaks"}
}
#print(settings)
#print(controller.js_config)
for setting in SETTINGS_MAP:
for curr_setting, curr_value in controller.js_config.items():
if SETTINGS_MAP[setting]["JS_name"] in curr_setting:
js_name = curr_setting
#print(js_name)
controller.js_config[js_name] = str(settings[setting]["value"])
controller.frames["JSPage"].js_gui.checkvars[js_name].set(settings[setting]["value"])
return settings
def apply_special_js_config(controller):
for key in controller.special_js_config:
if "Change Game Image Grid Sizes" in key:
sizes = ["Small", "Medium", "Large"]
for size in sizes:
controller.special_js_config[key][size] = controller.frames["JSPage"].js_gui.comboboxes[size].get()
def check_if_css_requires_javascript(page, controller, settings):
change_javascript = 0 #Check if js required
for setting in settings:
if check_setting_requires_javascript(settings[setting]):
if setting in page.loaded_config \
and int(page.loaded_config[setting]) != int(settings[setting]["value"]): #If Setting is different
#set_css_config_js_enabled(controller.css_config)
change_javascript = 1
if controller.js_gui_changed == 1:
#set_css_config_js_enabled(controller.css_config)
change_javascript = 1
return change_javascript
def set_mode_menu_var(controller, change_javascript):
if change_javascript == 1 or change_javascript == 0:
for page in controller.frames:
controller.frames[page].ConfirmObject.set_mode_menu(change_javascript)
#print(change_javascript)
def check_setting_requires_javascript(setting_data):
if "javascript" in setting_data and setting_data["javascript"]:
return True
else:
return False
def manager_write_css_settings(page, controller, settings):
# Write to libraryroot.custom.scss
page.text1.update_idletasks()
backend.write_css_sections(controller.sections_config,
backend.read_css_sections(),
controller.json_data["sections"])
page.text1.update_idletasks()
backend.write_css_settings(settings)
page.text1.update_idletasks()
print("Applied CSS Settings.")
def manager_run_js_tweaker(page, controller, change_javascript):
### Run js_tweaker if required
if change_javascript == 1:
#failed implementation due to needing controller state for each page with Install button
#page.ConfirmObject.disable_install_button()
thread = ThreadWithCallback(target = old_glory.run_js_tweaker, args = (controller,),
callback = lambda: enable_buttons_after_installing(controller))
thread.start()
else:
thread = False;
return thread;
class ThreadWithCallback(Thread):
def __init__(self, *args, **kwargs):
self.callback = kwargs.pop("callback")
super(ThreadWithCallback, self).__init__(*args, **kwargs)
def run(self, *args, **kwargs):
super(ThreadWithCallback, self).run(*args, **kwargs)
#print(self.callback)
self.callback()
#update loaded_config on Install click
def update_loaded_config(page, controller):
for key in page.loaded_config:
if "value" in CONFIG_MAP[key]:
page.loaded_config[key] = str(page.getCheckbuttonVal(CONFIG_MAP[key]["value"]).get())
elif "set" in CONFIG_MAP[key]:
if key == "ThemeSelected":
theme_full_name = page.dropdown6.get()
theme_name = theme_full_name.split(" (")[0]
page.loaded_config[key] = theme_name
#settings_values[key] = page.dropdown6.get().split(" (")[0]
#else:
#settings_values[key] = CONFIG_MAP[key]["set"]
def loaded_config_to_oldglory_dict(controller, section="Main_Settings"):
#print(controller.oldglory_config)
#print("===")
#print(controller.frames["StartPage"].loaded_config)
oldglory_config = controller.oldglory_config
loaded_config = controller.frames["StartPage"].loaded_config
for setting in loaded_config:
if setting in oldglory_config[section]:
oldglory_config[section][setting] = loaded_config[setting]
#print(oldglory_config)
#need rewrite
def apply_css_theme(page, controller):
if page.var6.get() == 1:
theme_full_name = page.dropdown6.get()
print("Applying CSS Theme: " + theme_full_name)
theme_name = theme_full_name.split(" (")[0]
#print(controller.json_data["themes"][theme_name]["filename"])
backend.enable_css_theme(theme_name,
controller.json_data["themes"][theme_name]["order"],
controller.json_data)
elif page.var6.get() == 0 and page.change_theme == 1:
backend.enable_css_theme("name", "after", controller.json_data)
page.change_theme = 0
### StartPage
### Select checkboxes based on config
def set_selected_main_options(page, controller):
try:
### grab stdout, stderr from function in backend
#f = io.StringIO()
#loaded_config = backend.load_config()
loaded_config = controller.oldglory_config["Main_Settings"]
for key in loaded_config:
if key in CONFIG_MAP:
if loaded_config[key] == '0' :
page.getCheckbuttonVal(CONFIG_MAP[key]["value"]).set(0)
elif loaded_config[key] == '1' :
page.getCheckbuttonVal(CONFIG_MAP[key]["value"]).set(1)
elif key == "ThemeSelected":
#print(loaded_config[key])
try:
theme_entry = controller.json_data["themes"][loaded_config[key]]
if (theme_entry):
#could be fragile but otherwise works
page.getDropdownVal("dropdown6").set(loaded_config[key] + " (" + theme_entry["author"] + ")")
except:
print("Could not auto-select current theme: " + loaded_config[key], file=sys.stderr)
#page.getDropdownVal("dropdown6").set(loaded_config[key])
return loaded_config
except Exception as e:
print(e, file=sys.stderr)
### ================================
### Set some CSS values back to "default"
### ================================
### Mainly HoverPosition
def set_css_config_no_js(css_config):
css_config["Left Sidebar - Games List"]["--HoverOverlayPosition"]["current"] = "0"
return css_config
def set_css_config_js_enabled(css_config):
css_config["Left Sidebar - Games List"]["--HoverOverlayPosition"]["current"] = "unset"
return css_config