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Removing foundry layers causes floating limit and UI overflows #5

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Cookie303728 opened this issue Feb 4, 2025 · 0 comments
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@Cookie303728
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Building a Foundry and Filling it with Fluids, then removing layers except the layer the controller is on, causes liquid to freefloat (2) and the UI to overflow (3). The Liquids that remain in the clickbox of the ui are interactable and changable, those that overflow are not clickable. Liquids remain usable by the drain.

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