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Bad performance running Archery Evolution Showdown and finally quiting #1729

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javifernandez opened this issue Jan 27, 2025 · 0 comments
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bug Something isn't working chromium Issues related to the new Chromium backend

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@javifernandez
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javifernandez commented Jan 27, 2025

Configuration

Wolvic version: 1.2
Wolvic build ID:

Hardware: ML2

Steps to Reproduce

  1. Load the Archery Evolution Showdown game from the HeyVR.io site
  2. Enter in the immersive session and play for a few seconds

Current Behavior

The performance is very bad, the movements are choppy and finally the game quits.

Expected Behavior

The game runs normally

Possible Solution

Context

Error Logs and Stack Traces

 7013-7057  OpenGLRenderer           E  [SurfaceTexture-1-7013-34] releaseTexImage: SurfaceTexture is abandoned!
 7013-7057  WVRSurfaceTexture        W  releaseTexImage() failed (Ask Gemini)
                                        java.lang.RuntimeException: Error during updateTexImage (see logcat for details)
                                        	at android.graphics.SurfaceTexture.nativeReleaseTexImage(Native Method)
                                        	at android.graphics.SurfaceTexture.releaseTexImage(SurfaceTexture.java:257)
                                        	at org.chromium.wolvic.WVRSurfaceTexture.releaseTexImage(WVRSurfaceTexture.java:92)
 7013-7057  OpenGLRenderer           E  [SurfaceTexture-1-7013-34] detachFromContext: abandoned SurfaceTexture
 7013-7057  VRB                      E  Java exception encountered when calling DetachFromGLContext
 7013-7013  VRB[SettingsStore]       I  Layers are not supported
 7013-7013  VRB[SettingsStore]       I  Layers are not supported
 7013-7013  VRB[VRBrowserActivity]   D  Compositor resume begin
 7013-7013  VRB[VRBrowserActivity]   D  Compositor resume end
 7013-7057  VRB                      W  Multiview multisampled not supported
 7013-7057  VRB                      W  Multiview multisampled not supported
 7013-7057  VRB                      W  Normal size is not set when normals defined. Defaulting to 2.
 7013-7057  VRB                      I  Allocate: 384 for GL_ARRAY_BUFFER: 167
 7013-7057  VRB                      I  Allocate: 24 for GL_ELEMENT_ARRAY_BUFFER: 168
 7013-7057  VRB                      I  SetSurfaceTexture: PromptDialogWidget_32
 7013-7057  VRB                      W  Multiview multisampled not supported
 7013-7057  VRB                      W  Multiview multisampled not supported
 7013-7057  VRB                      W  Multiview multisampled not supported
 7013-7057  VRB                      W  Multiview multisampled not supported

@javifernandez javifernandez added bug Something isn't working chromium Issues related to the new Chromium backend labels Jan 27, 2025
@javifernandez javifernandez changed the title Bad performance running Archery Evolution and finally quiting Bad performance running Archery Evolution Showdown and finally quiting Jan 27, 2025
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Labels
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