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boyancy calculation #400

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brightening-eyes opened this issue Sep 6, 2024 · 1 comment
Open

boyancy calculation #400

brightening-eyes opened this issue Sep 6, 2024 · 1 comment
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@brightening-eyes
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in water dynamics such as ocean simulation, things like boats are floating in the water while something like a rock can fall through.
or, when a character wants to swim, the boyancy should be applied in order to have that floating in the water.
thanks

@DanielChappuis
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Thanks. I add this for a possible feature.

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