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With 1.8 and /particle it’s now easier to summon particles than before. I’d like to start using them for spells, as they’re more interesting than fireworks.
Forging, Smithing: flame †‡
Unsliming: slime ¶
Peddling: magicCrit
Fusing, Allure: crit †
Decay: witchMagic ¶
Growth: happyVillager ¶
Time: enchantmenttable ‡
Wind: explode
Grazing: no particle for now
Pruning: no particle for now
† – either around the player or around the affected chest
‡ – a few particles so it looks good
¶ – around the player in a circular shape (~10 particles, 2 blocks away)
The text was updated successfully, but these errors were encountered:
Circle should appear only on spells which affect area around you: Allure, Growth, Decay, Unsliming (and Grazing and Pruning, once they get an effect).
The rest should be about concentrating the particle effect on the thing that was affected by the spell using a dot of multiple particles. A small ball of sorts, if you will.
Spells which affect a chest should display that dot in the middle of such chest. Single chest = middle of the clicked block. Double chest = in between chest blocks.
Spell which affect your inventory (Time or others when they aren’t targetting a chest) should display that dot in front of you, so you can see it. Yes, it can obscure the screen a bit.
Spell which affect other things (Peddling) should display the dot on that thing, slightly offset to be in front of the thing. So in case of Peddling it willl appear immediately before the villager.
With 1.8 and
/particle
it’s now easier to summon particles than before. I’d like to start using them for spells, as they’re more interesting than fireworks.flame
†‡slime
¶magicCrit
crit
†witchMagic
¶happyVillager
¶enchantmenttable
‡explode
† – either around the player or around the affected chest
‡ – a few particles so it looks good
¶ – around the player in a circular shape (~10 particles, 2 blocks away)
The text was updated successfully, but these errors were encountered: