Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

PF2e System (FVTT Version10) Module causes scenes to become invisible #62

Open
MatthewSuscavage opened this issue Oct 29, 2022 · 2 comments

Comments

@MatthewSuscavage
Copy link

As the title says, when using this particular module with the PF2e system the scene becomes only what the background color is. I really love (or i guess loved in this instance) using this module as i find the default numbers provided by foundry to be a bit dry, so i hope this one gets fixed!
I hope you're doing okay module author!

@yoannfelix
Copy link

yoannfelix commented Nov 8, 2022

This has also happened to me.

I am running
Foundry VTT 10.2.88
Combat Numbers 1.2.1
LibWrapper 1.12.10.0
Module Management + 2.1.5

It is hard to tell from the UI but it loads the scene up to 100% but then, the scene stays grey. The console returns

Uncaught (in promise) TypeError: layer is undefined
[No packages detected]
    highlightObjects https://aysonohbata.moltenhosting.com/scripts/foundry.js:23992
    deactivate https://aysonohbata.moltenhosting.com/scripts/foundry.js:30330
    activate https://aysonohbata.moltenhosting.com/scripts/foundry.js:30299
    #initializeCanvasLayer https://aysonohbata.moltenhosting.com/scripts/foundry.js:23749
    #initialize https://aysonohbata.moltenhosting.com/scripts/foundry.js:23699
    draw https://aysonohbata.moltenhosting.com/scripts/foundry.js:23592

image

@LayonRodrigues
Copy link

this project is dead?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants